So Happy December, folks. Glad to see we're all here. What've I been doing, you ask, that I've been silent since October? Well, working on the next novel in the Brass and Steel series, and also polishing up the short fiction I wrote over the summer. So yeah, nothing really new to report there. I've also been building my own computer. No, not like that, with a soldering iron, bare boards, and ICs. It runs CP/M, arguably the very first widespread microcomputer OS. It's different. It's called a Zeta. More info here: http://n8vem-sbc.pbworks.com/w/page/44366173/Zeta%20SBC.
The CP/M world is very different from the PC compatible (clone) and DOS world I lived through. All those machines by and large had a standard set of off-the-shelf hardware, and a compatible BIOS (basic input output system). Not so in CP/M. Every CP/M manufacturer could, potentially, have different hardware for the most basic things, like serial ports (rs232, btw. USB wasn't even a glimmer yet), floppy controllers, and quite a few CP/M machines plugged into 'dumb' terminals like ADM-3as, vt100s, and so forth, so even displaying text could be different. As far as I can tell, CP/M 2.2 (may be different in later versions) is more like a skeleton of an operating system, a place to start and a bunch of useful tools rather than an OS. Given that software of the day mostly ran against the bare metal of the CPU and memory, that got you quite a ways, but not all the way as we're accustomed to today.
So, other than shining a little light on my current hobby machine, why am I telling you this? Because the more I deal with CP/M, the more I realize how much those mass-produced computers, most especially the IBM PC and its infinite clones, provided the level of computing choice we're accustomed to. My junk-box PC is made of a hodgepodge of parts out of other people's junk boxes, and yet it can run windows 7, runs linux, pretty much out of the box. I bring it up, because it seems as though that era is coming to an end.
Any iphone/pad/whatever you buy will run an Apple OS, without exception. Unless you jailbreak it, it will run software which has been approved by Apple, built with Apple tools, and sold through the Apple App store. Likewise the Android platform. While it is of more heterogeneous manufacture, each vendor does their best to lock you in to their vision of the platform, or at least to Google Play. We have also seen how these platforms can be suborned by outside interests, from DRM to the NSA, to advertisers big and small, and just about everyone except the person who owns the machine. The cyberpunk ideal of a network cowboy with systems only he/she controls may turn out to be only a fantasy.
I don't know what the answers are. (Though one should probably expect more cyberpunk out of me down the road as this stuff becomes more real.) What I do know is that there are things from the PC era which we'll lose when our PCs become part of the notebook/phone ecology, and of those the big one is control over what our computers are actually doing. I'm pretty sure I don't like it.
-JRS
Sunday, December 8, 2013
Monday, October 14, 2013
MileHiCon Schedule
I will be at MileHiCon at the end of this week, and I have my schedule now:
Saturday at 11:00AM in Grand Mesa 8c: Researching Fiction (my favorite thing)
How do you do research for fiction? What are good places too look? How much is too much?
Saturday at Noon in Mesa Verde C: Reading with Stant Litore.
If I have the right guy, he's writing zombie horror, so it could get pretty ugly. :) (I might not have the right guy. Ask me some time about the exquisite corpse reading I was in once. The dangers of searching the interwebs.) I'm not sure what I'm going to read yet, but I may polish up one of my unpublished short stories from the Brass and Steel universe. Probably not the 7500 word one.
Saturday at 2:00pm in Wind River B: Future of Biology and Medicine.
Where are we now, what do we see becoming science fact, limitations of genetic research, new medical tech.
The rest of the time I'll be wandering around like all the other fans. :)
-JRS
Posted by
JRS
at
11:41 AM
0
comments
Labels: Brass and Steel Short Stories, MileHiCon, Reading, Short Fiction, technology
Friday, September 27, 2013
Progress Report, also MileHiCon
The first draft of Brass and Steel: The City of Glass is proceeding, and it's developing its own feel, which is good - if time consuming. Here's a quick tidbit. Annabel and her sister Josephine are the main characters of this story.
Annabel gets up to look out the window, down at the streets below, at the elevated train as it slides by silently on tracks stories above the street. A brigade of steam melters slowly advance down the street, melting snow with steam, vacuuming up the water, heating it in their specially designed autoboilers into more steam. She looks down casually with her mystical eye, and realizes they’re strictly machines. No human being guides them. They roll along, low slung black boilers with brass fittings gleaming against the snow and muddy water. As she watches, squads of them divide off from the main brigade to pursue side streets. Hundreds of them. Perhaps thousands, and each one apparently controlled by a Dejstrøm engine the size of a wartime Dope brain, without the bound soul to animate it. Probably rectangular, as most are now, to facilitate bolting them to the regular shapes men seem to favor when they build. She looks out further over the city, past more elevated train tracks and ignores the prickle of her scalp.
Also, I will be attending MileHiCon on October 18, 19, and 20, 2013. I have not yet been told what I will be doing there besides being a fan, so watch this space for more information.
-JRS
Posted by
JRS
at
4:30 PM
0
comments
Labels: Brass and Steel II: The City of Glass, MileHiCon, Steampunk, Writing
Tuesday, August 20, 2013
Quotable Quote
From David Foster Wallace: “When you write fiction,[…] you are telling a lie. It’s a game, but you must get the facts straight. The reader doesn’t want to be reminded that it’s a lie. It must be convincing, or the story will never take off in the reader’s mind.”
Posted by
JRS
at
11:23 AM
0
comments
Labels: Writing
Monday, August 12, 2013
Architecture
Yeah, City of Glass is about a city, so I have to learn at least a passing familiarity with the architecture of the time. Burnham I can deal with. Sullivan I can at least understand. I think it likely that Frank Lloyd Wright, in my world, was fatally stepped on by a cow before he could produce any significant work. Wright's Prairie Style is /awful/ - and in the real world, ubiquitous. All the faceless, soul-less brick-facade buildings that so typified 1970s Cheyenne, Wyoming were clear examples of it. Unimaginative, boring, unadorned, without any sense of style. And flat roofs, in the midwest and west? Insanity.
-JRS
Posted by
JRS
at
3:53 PM
0
comments
Labels: Brass and Steel II: The City of Glass, Reading, Writing
Wednesday, August 7, 2013
Scrivener - Important Safety Tip
Okay, just had a bit of a scare. I was tinkering with and re-reading Brass and Steel: Inferno and wanted to see how many words I'd changed, so I clicked on targets, and got 93,000 and some odd. What's the problem, you ask? Inferno is a 118,000 or so word novel. It meant that somewhere a great swath of the novel was just… gone.
Don't panic, I told myself, even though clearly I already was. Check your compile targets and make sure you have the whole novel selected. Er… yes. I did. Okay, NOW go ahead and panic.
Then I happened to notice that some chapters' little icons in the scrivinings list didn't have any text in them. This is how empty chapters are represented. Surely not, I thought, but I clicked on those chapters to make sure the text was there. It was, and as soon as I touched the chapter, Scrivener noticed the text was there and reset the icon accordingly. And my word count jumped. Once I had touched all the empty icons in the list, my wordcount was back to normal.
I was imagining 'sure, one of the agents I was querying will naturally want the full manuscript while I'm figuring out how to recover what's missing, or if I was grossly miscalculating the wordcount before. It always goes that way. It didn't go that way this time.
I'm a little puzzled why this happened, and it doesn't give me warm fuzzies that it did happen, but this file's been through a lot. I have A. Edited the bundle. There was a lot of stuff in there from dropbox syncs gone bad. I had removed them. I have B. Touched the file with scrivener for windows running in Wine on my Linux machine. That failed to work, so I also installed the unsupported Scrivener for Linux on that box, which did.
C. My desktop mac has been showing a little flakiness recently, booting into safe mode rather than normal. The disk checks out, and from the log, I think it's an inexpensive USB hub and constantly switching that hub between the work machine and the play machine. Terrifying moment to think I'd lost a great chunk of the novel and that I wasn't even sure where. Yeah. Better backups in my future, for sure.
-JRS
Posted by
JRS
at
6:36 PM
0
comments
Tuesday, August 6, 2013
Separating work from play, update 2.
There's been a lot of discussion in the news lately about the harsh blue light of lcd screens making it hard to sleep, etc etc. How much of that is actually true, I don't know. By way of an experiment, however, I have put a bright daylight beach wallpaper on my work machine, which I use mostly during daylight hours, and a night cityscape on the play machine.
Does it make a difference? I don't know. I do notice that I get the same "ugh! Daystar!" reaction to the day wallpaper at night. Whether it helps or hinders my sleep, I have no idea. I figured it can't hurt.
Posted by
JRS
at
5:58 PM
0
comments
Labels: technology, The Stuff in my Head